if rank two then 2 crops back, by increasing the growth time for plants it would force players to do hunting or scavenging for food while waiting, you could even make it harder by making the farm block work next to a water source only forcing players to build by lakes or to head out and collect water for the farm. He did post the seed and the mod, check the 14th episode. ![]() You could try messaging him, he's usually pretty responsive with the community. My idea would be to make plants fully grown every 5 in game days, when harvested plant turns back into a seedling and gives 3 crops per plant to a player with level 3 farming perk if player has no points on farming perk they get 1 crop back. Was looking for 8k world seeds for a new survival world with as many tier 5s as possible and found this seed. JaWoodle did a mega City series but to my knowledge he did not release the seed or code he had to alter to accomplish it. I understand farming was over powered in A19 but you guys need to try a different system, I ended up bored with the new farming system as I found it to be a massive chore to do and was wasting to much time on it and was not having fun with it at all, Once my crop was ready I collected them like normal and had only got 4 corn seeds and 3 potato seeds back, was forced to turn most of my crop back into seeds to get my plants growing again as I thought this was a bug,ģ0 corn plants = 180 corn turned back into 26 seeds with 60 corn leftĢ4 potato plants = 144 potato's turned back into 28 seeds with 42 potato leftĢ blue berry plants = 12 berry's turned back into 2 seeds, 2 left with 2 berry leftġ pumpkin plant = 6 pumpkins, turned back into 1 seed, with 1 pumpkin left Man I really not a fan of the new farming setup with this update, I maxed out the farming perk and spent three in game days looking for veg to make into seeds, It will take all 3 levels to guarantee profit. ![]() So with a start of 50 fruit that convert to 10 seeds.:Ģ0 Fruit + 0 seeds (worth 0fruit) = Loss 30 FruitĤ0 Fruit + 0 seeds (worth 0fruit) = Loss 10 FruitĦ0 Fruit + 0 seeds (worth 0fruit) = Profit 10FruitĢ0 Fruit + 5 seeds (worth 25 fruit) = Loss 5 FruitĤ0 Fruit + 5 seeds (worth 25 fruit) = Profit 15 FruitĦ0 Fruit + 5 seeds (worth 25 fruit) = Profit 35 FruitĢ0 Fruit + 10 seeds (worth 50 fruit) = Profit 20 FruitĤ0 Fruit + 10 seeds (worth 50 fruit) = Profit 40 FruitĦ0 Fruit + 10 seeds (worth 50 fruit) = Profit 60 FruitĪs can be seen, on Average it will take at least one level of Living Off The Land to have a reasonable chance of being profitable farming but even then losses are possible.
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